Coward
A scout of the Dawnbreaker, but he's not shy about admitting that he's a coward.
A scout of the Dawnbreaker, but he's not shy about admitting that he's a coward.

| Core Attribute | Initial | Max Level | Breakthrough Bonus |
|---|---|---|---|
| Strength | 11 | 36 | 5 |
| Agility | 8 | 28 | 4 |
| Constitution | 14 | 49 | 7 |
| Intelligence | 9 | 29 | 4 |
| Perception | 7 | 22 | 3 |
| Charm | 11 | 36 | 5 |
| Base Attribute | Initial | Max Level |
|---|---|---|
| HP | 350 | 4874 |
| Attack | 20 | 176 |
| Defense | 10 | 68 |
| Speed | 98 |
At the beginning of the battle, gain 5 stacks of [Cowardice]. Each time you are attacked, lose 1 layer of [Cowardice]. When the number of [Cowardice] layers reaches zero, gain 2 layers of [Armor], release [Personal Skills], and reduce the damage received by yourself by 5/14 levels, lasting for 2 rounds. After 2 rounds, gain 5 layers of [Cowardice] again.
Let all members of our party gain a shield of 12%/22.8% of their own physical limit, which lasts for 2 rounds. For each layer of [Armor], an additional 0.3%/0.57% of the upper limit of physical strength will be added to the shield value.
Causes damage equal to 200%/380% of attack power to all enemies.Gain [Courage] for 2 rounds. [Courage]: Share 15%/28% of the damage to other friendly units.
After using the skill, 2 layers of [Cowardice] will be reduced and 6% of one's physical strength will be restored.
Each time you are attacked, the damage you take is reduced by 4%/13.6%, up to 8%/27.2%, and is cleared at the beginning of your turn.
Personal skill damage increased by 7.5%/25.5%.
Shield effect increased by 5%/17%.
When the battle begins, lose 3 stacks of [Cowardice].
At the beginning of the battle, the attack weight will be increased by 15 levels, lasting for 2 rounds.
| Stage | Extra Effect |
|---|---|
| II | Coward's shield effect is increased by 4. |
| III | Coward's shield effect is increased by 4. |
| IV | Coward's shield effect is increased by 4. |
| V | Coward's shield effect is increased by 4. |
| VI | Instantly restore 3 points of energy when acquiring [Cowardice]. |
Effect: After using the signature skill, lose 2 layers of [Courage].
Effect: When the number of [Timidity] layers reaches zero, you will immediately gain 5 layers of [Timidity].
Effect: Split damage taken is reduced by 10%.
Effect: At the beginning of the round, lose 1 layer of [Courage]
Effect: When using the signature skill, you will gain 2 layers of [Armor], and for each layer of [Armor] you have at this time, the damage received will be reduced by 0.3%, lasting for 2 rounds.
Effect: When the physical strength of any unit falls below 50%, it will immediately use its signature skill once. This effect can be triggered again after triggering the pursuit caused by its own passive skills twice.
The sergeant of the Dawnbreaker fleet, a, uh, not-so-serious Seahawk. "Who is Coward? Here, this thin guy wearing a Seahawk uniform and a shield all over his body." The carefree Sea Hamster put his arm around Coward' shoulders and carried him into the ice cream shop, "He is our coward brother!" "Seahawk? This guy is glib and afraid of death. If he is a Seahawk, everyone here must be a Seahawk!" Everyone pointed at Coward' uniform and burst into laughter. "Don't talk about this, I'm here to drink coconut milk with my brothers today!" Coward raised the cup in his hand and brought up the dangerous topic with a playful smile. "But I really am." The coward muttered in his heart.
There is a "legendary" Sea Eagle in the sea. He has been in the army for ten years with no military merit and no history of injuries. "Either hide from the sea hamster, or hold up the white flag and beg for mercy. You are a shame to the Sea Eagle! You are worse than a sea rat!" Sea Eagle comrades never concealed their disdain for him. "How can there be so many knights and heroes in the world. I am just an ordinary person, risking my life? There is no need." Coward lay on the deck and waved his hands, continuing to bask in the sun. He knows that he is not the protagonist of this world, but a dispensable little character. Be lazy and eat while waiting for retirement, return to ordinary life, marry an ordinary wife, have ordinary children, and wait for the end of ordinary life. This is the life of a small character. The heroic dream I had when I was young was spent in wandering around for ten years. What keeps him lying on the deck of the Seahawks? The "Legendary Deserter" himself doesn't know much about it.